# Copyright 2021 Zilliz. All rights reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import logging import warnings import os import sys import numpy from pathlib import Path from typing import Union, List, NamedTuple import torch from towhee.operator.base import NNOperator from towhee.models.vggish.torch_vggish import VGG from towhee import register sys.path.append(str(Path(__file__).parent)) import vggish_input warnings.filterwarnings('ignore') log = logging.getLogger() AudioOutput = NamedTuple('AudioOutput', [('vec', 'ndarray')]) class Vggish(NNOperator): """ """ def __init__(self, weights_path: str = None, framework: str = 'pytorch') -> None: super().__init__(framework=framework) self.device = "cuda" if torch.cuda.is_available() else "cpu" self.model = VGG() if not weights_path: path = str(Path(__file__).parent) weights_path = os.path.join(path, 'vggish.pth') state_dict = torch.load(weights_path, map_location=torch.device('cpu')) self.model.load_state_dict(state_dict) self.model.eval() self.model.to(self.device) def __call__(self, datas: List[NamedTuple('data', [('audio', 'ndarray'), ('sample_rate', 'int'), ('layout', 'str')])]): audios = [item.audio for item in datas] sr = datas[0].sample_rate layout = datas[0].layout audio_tensors = self.preprocess(audios, sr, layout).to(self.device) features = self.model(audio_tensors) outs = features.to("cpu") return [AudioOutput(outs.detach().numpy())] def preprocess(self, frames: List[numpy.ndarray], sr, layout): if layout == 'stereo': frames = [frame.reshape(-1, 2) for frame in frames] audio = numpy.vstack(frames) else: audio = numpy.hstack(frames) audio = audio.transpose() audio = self.int2float(audio) try: audio_tensors = vggish_input.waveform_to_examples(audio, sr, return_tensor=True) return audio_tensors except Exception as e: log.error("Fail to load audio data.") raise e def int2float(self, wav: numpy.ndarray, dtype: str = 'float64'): """ Convert audio data from int to float. The input dtype must be integers. The output dtype is controlled by the parameter `dtype`, defaults to 'float64'. The code is inspired by https://github.com/mgeier/python-audio/blob/master/audio-files/utility.py """ assert wav.dtype.kind in 'iu' dtype = numpy.dtype(dtype) assert dtype.kind == 'f' ii = numpy.iinfo(wav.dtype) abs_max = 2 ** (ii.bits - 1) offset = ii.min + abs_max return (wav.astype(dtype) - offset) / abs_max